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3D Modeling 2 photos · 1 video

Marks of Grace: Render to Reality

From a 3D model on screen to a quarter-sized token in your palm.

A printed Mark of Grace next to a US quarter

The quest log

Behind the build

Every piece starts as a 3D model. The Mark of Grace was modeled to match the in-game token, then tuned for printing at roughly 30 mm across and 2 mm thick — small enough to feel like currency, sturdy enough to trade at the faire. Drag the slider to compare the render with the real print.

  • #3d modeling
  • #tokens
  • #props

≈ 30 mm

Diameter

≈ 2 mm

Thickness

Model → slice → print

Workflow

Drag to compare

3D model vs real print

Real print: Marks of Grace: Render to RealityReal print
3D model: Marks of Grace: Render to Reality3D model

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